View Full Version : BF2Editor
wolffy.au
16th February 2008, 08:59 AM
Hi guys, I have an issue I just wanted to see if someone else has had regarding BF2Editor (Yes, I've googled it and nothing came up).
Has anyone got the +useArchives/+useZipArchives command-line parameters to work?
Slavak
16th February 2008, 09:45 AM
From what I hear you have to unzip everything. But i've never used it so dont quote me.
Shotgun
16th February 2008, 01:33 PM
PR forums have tuts on how to set up BF2 editor use them :)
daveee
16th February 2008, 01:40 PM
http://www.realitymod.com/forum/f189-modding-tutorials/20862-where-start-mapping.html
and
http://www.realitymod.com/forum/f189-modding-tutorials/
Though the PR forums aren't working for me :(
Shotgun
16th February 2008, 01:46 PM
me neither i think their down
Chuc
16th February 2008, 02:12 PM
You have to unzip everything. Step by step of BF2 editor setup.
1. Copy your existing pr folder, and rename it pr_edit or whatever.
2. Extract the contents of original bf2's objects_server into the objects folder of your new pr folder.
3. Repeat with vbf2's objects_client
4. Repeat with PR's objects_server
5. Repeat with PR's objects_client
6. Fire up BF2 editor and load your new pr mod
7. Go into mod manager, and load up any folders you desire to work on. If you're only working on vehicles, weapons and soldiers, load up the weapons, vehicles, common and soldier's folders.
Shotgun
16th February 2008, 02:18 PM
copy the PR folder under mod and rename it pr_edit the extract all the objects_client and objects_server then get the BF2 objects_client and objects _server and extract all, start up bf2 editior and wait bout 40 mins for it to laod and then start
wolffy.au
16th February 2008, 03:02 PM
Thanks for all your replies - and yes, thats how I currently have it working as I have already read some tutorials.
But the question was "Has anyone got the +useArchives/+useZipArchives command-line parameters to work?"
Shotgun
16th February 2008, 03:09 PM
i have no idea where did u find that
wolffy.au
16th February 2008, 05:03 PM
Go to the Help Menu, Command Line.
Shotgun
16th February 2008, 05:03 PM
no idea
GruAncH
16th February 2008, 09:30 PM
maybe ask on the http://bfeditor.org/forums/index.php?showforum= 28
Bf2 origanl editor website
Shotgun
16th February 2008, 09:31 PM
BF2 editor sux eggs but its all we have :(
Bahlye
17th February 2008, 10:29 AM
While the PRMM bf2 tuts are unavailable...heres another source of info...
bf2 editor forums.(offical)
http://bfeditor.org/forums/index.php?act=idx
Weapon Guidelines (http://www.battlefield40k.c om/forums/archive/index.php/t-1314.html)
BF2 Editor Basics. (http://www.battlefield40k.c om/forums/archive/index.php/t-1315.html)
UV Unwrapping Tutorial 3DS Max (lots of pics) (http://www.battlefield40k.c om/forums/archive/index.php/t-1301.html)
User tutorials guide on bf2editor.org (http://www.battlefield40k.c om/forums/archive/index.php/t-1316.html)
Important!!! Weapon modelling - Ironsights and Scopes (http://www.battlefield40k.c om/forums/archive/index.php/t-1406.html)
Weapons Deviation calculator - Based on the work on BF2S (http://www.battlefield40k.c om/forums/archive/index.php/t-1438.html)
What tools are used for modding BF2? (http://www.battlefield40k.c om/forums/archive/index.php/t-1440.html)
Mapping Tutorial (http://www.battlefield40k.c om/forums/archive/index.php/t-1490.html)Link=
http://www.battlefield40k.c om/forums/archive/index.php/f-53.html
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