View Full Version : DCS:A-10
GagReflex_Barbie*
5th October 2010, 09:09 PM
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Soon, so soon to be back in the air.
Note: all to the music of "The Chronicles of Narnia" - Here comes the King
BorrisvanDrumstick
5th October 2010, 09:14 PM
I've been looking forward to this for a while and it is looking absolutely amazing. I could never really get over the fact that you could actually turn the windscreen washers on and off in the last DCS. I can see this one taking up alot of my time when its released.
Xavo
5th October 2010, 09:49 PM
Yep, thinking of building a generic pit for this in Tech Studies next year. Use the ABC MkII pit with some mods.
The problem for me is the money side of things... Check out this Thrustmaster Warthog (http://www.simhq.com/_commentary/all_101b.html) - Pretty much and exact copy HOTAS of the real deal. Expensive though.
Looking forward to it though, that and the Apache one that's next.
pennywise
5th October 2010, 10:07 PM
nice! looks awesome!
Buzzard
6th October 2010, 06:06 AM
I've been following project 10 for a while now, its looking very very sexy just like Black Shark =p
Can't wait To Get My Hands On A Copy Once My Joystick Arrives =(
Razor
6th October 2010, 06:08 AM
OMG OMG OMG YES!!!! I HAVE BEEN WAITING FOR THIS FOR SO LONG!
soon as this comes out lets get some bigd squads happening
twiggels
6th October 2010, 06:51 AM
... It's already out
SamEEE
6th October 2010, 09:56 AM
... It's already out
No its not.
BorrisvanDrumstick
6th October 2010, 10:26 AM
http://www.digitalcombatsim ulator.com/index.php?scr=produc ts&end_pos=135&lang=en
If you pre Purchase you can get instant access to the beta me thinks. :D
lingus4
6th October 2010, 12:26 PM
Co-op missions will be a hoot.
SamEEE
6th October 2010, 12:35 PM
Im down.
Obligatory A-10 strike video.
http://www.youtube.com/watch?v=JJGM2As966U
twiggels
6th October 2010, 12:36 PM
No its not.
class.
SamEEE
6th October 2010, 12:45 PM
class.
http://www.thefinancialrefo rmation.com/wp-content/uploads/2010/06/face_palm.jpg
You were wrong - I just pointed it out.
Anyway back on topic: what 30mm cannon strike looks like up close as experienced by the Brits.
http://www.youtube.com/watch?v=9YxDzunLGXQ
Bit of swearing involved understandably
twiggels
6th October 2010, 12:50 PM
You're hilarious, It's out you donkey.
http://www.digitalcombatsim ulator.com/
Edit: hold on let me hold your hand, here you go, better link, you're welcome
http://www.digitalcombatsim ulator.com/index.php?scr=produc ts&end_pos=135&lang=en
GruAncH
6th October 2010, 01:08 PM
Pre purchase, Beta ??? umm technically your both right but both wrong lol so I'll bang your heads together now shall I :P
Shady
6th October 2010, 01:11 PM
You're hilarious, It's out you donkey.
http://www.digitalcombatsim ulator.com/
Edit: hold on let me hold your hand, here you go, better link, you're welcome
http://www.digitalcombatsim ulator.com/index.php?scr=produc ts&end_pos=135&lang=en
Wouldn't it have been easier to post that in your original post instead of being an *imaginative word* trying to make everyone else look silly?
But regarding the game I think I'll actually buy it :D It looks awesome..
PinkFloyd*AUS*
6th October 2010, 01:14 PM
calm down on the bad words m80
you dont need to provide evidence for every statement made
btw the sky is blue http://www.phys.ncku.edu.tw /mirrors/physicsfaq/General/BlueSky/blue_sky.html
twiggels
6th October 2010, 01:19 PM
Bad words? hahaha, Hey he made himself look silly.
sabre19
6th October 2010, 01:21 PM
But regarding the game I think I'll actually buy it :D It looks awesome..
Don't buy it thinking it's a game though mate, theyre pretty hardcore sim's. :plane:
Shady
6th October 2010, 01:24 PM
Don't buy it thinking it's a game though mate, theyre pretty hardcore sim's. :plane:
That's the main reason I want it though :P
I was playing H.A.W.X the other day and had a craving for a game that didn't give you 100 rockets in a tiny jet..
I thought about installing Il-2 again but I wanted something more modern.
SamEEE
6th October 2010, 01:57 PM
Bad words? hahaha, Hey he made himself look silly.
http://img714.imageshack.us /img714/9356/disgust.jpg
Rhodesy_77
6th October 2010, 02:30 PM
http://img185.imageshack.us /img185/2196/lolsjn.jpg (http://img185.imageshack.us /i/lolsjn.jpg/)
annnnnnnnnywho, should be good, will need to get a decent joystick b4 i even attempt to get really into it.
dtacs
6th October 2010, 02:47 PM
Can you play it in 3D? That would be pretty madcore.
Daffan
6th October 2010, 02:59 PM
lol, people say realism but really they'l try with lots of aids ( windows + end instant startup FTW)
I know for a while il run around with infinite 30mm rounds....lmao
EvilRooter
6th October 2010, 04:42 PM
Purchased and Beta downloading...
Who else has a copy atm?
twiggels
6th October 2010, 05:15 PM
Me.
Xavo
6th October 2010, 05:38 PM
What spec's are you running at?
Would really, really like to get a computer that could run it...
EvilRooter
6th October 2010, 05:39 PM
still downloading, will post FPS results and specs soon
Xavo
6th October 2010, 05:52 PM
Cheers mate, doubt my lappy will run it well. The old girl gets a bit of a kicking from FSX, although it can handle it on Low-Med...
When it comes out in shops I might buy it.
twiggels
6th October 2010, 05:57 PM
Being early beta/ late alpha it's not optimized yet so my stats do not represent the final products performance but this is what I get at the moment with my rig
I get around 40 to 50 fps when in the air, 20 - 30 on the ground
E8400 3.0ghz
285gtx 1g
4g ram ddr2
win7 64bit
Not bad for an early beta.
Xavo
6th October 2010, 06:03 PM
Pretty good, what sort of Graphics Options are you running?
I notice that the recommended specs include a i7 970 :O
At least it's quad-core optimised.
twiggels
6th October 2010, 06:09 PM
http://b.imagehost.org/0431/options.jpg
Xavo
6th October 2010, 07:10 PM
Can't see it at the moment, I'll have a look tomorrow arvo.
Daffan
7th October 2010, 11:37 PM
Guys, any more information on it? (The guys in beta that is ) !
ty
twiggels
8th October 2010, 10:37 AM
Just upgraded to a i7 950 will have to retest :)
0.CHUGGA.CHUGGA.0
30th March 2011, 11:35 PM
Is it worth getting?
http://www.youtube.com/watch?v=VySAvTZOVUI&feature=related
EvilRooter
23rd April 2011, 10:55 AM
Just released on STEAM.
Well worth the investment. Come FLY!
http://img821.imageshack.us /img821/8696/dcsr.jpg
Fall.au
23rd April 2011, 11:01 AM
is it playable if you dont have a giant joystick setup ?
EvilRooter
23rd April 2011, 11:06 AM
is it playable if you dont have a giant joystick setup ?
A basic stick is all that is needed, the leaning curve is steep but very satisfying.
theRipper
23rd April 2011, 11:32 AM
Looks fantastical. Will have to sweep the dust off the joystick.
AllYourBase11
23rd April 2011, 01:42 PM
I refuse to play this and Falcon 4 without a proper FOMACS setup. Feels like sacrilege hehe.
0.CHUGGA.CHUGGA.0
24th April 2011, 07:13 PM
Hey Im a newb to DCS games, would you guys chose DCS A-10 over Black shark? theres about 20$ diff on steam.
twiggels
24th April 2011, 08:18 PM
a10 over black shark any day.
captncrunch240
25th April 2011, 07:35 AM
depends on what you prefere hellis or planes
0.CHUGGA.CHUGGA.0
25th April 2011, 12:17 PM
I like helis I guess, aswell as plane... gah, i want something visualy good, is there much diff? and I love autopilot and checklists etc
SamEEE
25th April 2011, 12:34 PM
I find the KA-50 pretty hard to fly in terms of trimming it all up. The fixed wing would definitely be more forgiving.
EvilRooter
25th April 2011, 12:39 PM
Chugga A10 is visually more advanced. Get the A10 first. You wont be disappointed.
0.CHUGGA.CHUGGA.0
25th April 2011, 06:15 PM
DCS:A-10 on steam bought. done
EvilRooter
25th April 2011, 06:35 PM
Sing out if u want to fly some...or would like some flight instruction :))
0.CHUGGA.CHUGGA.0
25th April 2011, 06:43 PM
Sing out if u want to fly some...or would like some flight instruction :))
Hehe, give me awhile to dl and get used to it. yeh i heard it was hard :)
yeh just geting my HOTAS setup is tricky
0.CHUGGA.CHUGGA.0
26th April 2011, 12:25 PM
Hey anyone know how to launch in 32 bit, I'm 64bit system but Freetrack only works with 32bit. STEAM btw
0.CHUGGA.CHUGGA.0
7th June 2011, 09:45 PM
DCS A-10 update
Patches
Patch 1.1.0.8 for DCS: A-10C Warthog (English)
Patch for 1.1.0.7 version only.
INSTALLATION
Double-click to patch_setup_v1.1.0.8 .exe file to start the installer.
It is recommended to turn off anti-virus and security software because they can slow the installation process considerably.
If you have problems after installing the patch (like slow frame rate or crashes), please do a full re-installation. To do so:
1. Uninstall A-10C
2. For Windows 7 users, look in your /Users/(name)/Saved Games/ and delete the A-10C folder.
3. Reboot
4. Defrag the drive that A-10C will be installed to
5. Install 1.1.0.7 full version
6. Install 1.1.0.8 patch
6. Reboot
Make sure you are up to date with your graphics card drivers.
Also, make sure you have the latest DirectX and C++ Runtime versions installed:
DirectX (June 2010): http://www.microsoft.com/downloads/en/details.aspx?FamilyI D=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d
Microsoft Visual C++ 2008 SP1 Redistributable Package (x86): http://www.microsoft.com/downloads/en/details.aspx?familyi d=9b2da534-3e03-4391-8a4d-074b9f2bc1bf&displaylang=en
Microsoft Visual C++ 2008 SP1 Redistributable Package (x64): http://www.microsoft.com/downloads/en/details.aspx?familyi d=bd2a6171-e2d6-4230-b809-9a8d7548c1b6&displaylang=en
FEATURES
Audio
Added new surround sound system. Working in any Windows supported configurations, from 2 up to 8 channels: 2.1, quadraphonic, 5.0, 5.1, 7.1, etc.
User Interface
Added the Briefing panel in the flight - [LALT-B]
Added the Debriefing panel in the flight - [RSHIFT - ‘]
Aerial refueling now tracked in log book.
AIM-9 loadout listed twice corrected.
Option to turn random systems failures on or off.
Pre-set HDR options of Off, Normal, Hard, and Soft added.
Units
New E-2D "Hawkeye" AWACS.
Corrected L-39 landing/taxi lights.
Fixed CH-53E textures.
UAZ LOD model fixed.
Su-33 floating on carrier deck fixed.
Low-level of detail (LOD) distance adjusted.
World Environment
Detailed terrain texture distance extended.
Building shadows corrected.
Effects
New dynamically self-shadowing cockpit with option to turn off and on in Options screen.
Improved cloud density.
HDR overcast blur adjusted to be less noticeable.
HUD preventing shadows in field of view fixed.
Lightning color fixed.
Fixed glowing dust clouds behind ground units.
Fixed blue flare.
Fixed disappearing cloud shadows.
KC-135 navigation light bloom adjusted.
Improved distant terrain noise texture.
Internal canopy glare added.
Improved distant terrain noise texture.
Artificial Intelligence
Reduced delay in JTAC messages.
JTAC Abort messaging adjusted.
JTAC releasing player before all targets destroyed fixed.
Predator taxi problems corrected.
Wingmen Engagement logic improved when threats are in target area. Better self-preservation.
Corrected remaining gun ammo report to JTAC.
JTAC "use cannon" message fixed.
After refueling other aircraft, tankers will no longer fly into oblivion.
Wingmen now better engage targets around player SPI when give "Engage With..." command.
Wingmen no longer detect and reports RWR spikes well before the player's RWR detects any emitters.
Weapons
Corrected inaccurate AGM-154 JSOW.
Track Replay
Improved track replay accuracy.
Multiplayer
Multiplayer performance degradation due to an anomaly large SADL message traffic was fixed.
Muliplayer users spawning at same location fixed.
Multiplayer timeout / server timeout fixed.
AI planes will stop taxiing when more than 1 player is on server.
Client aerial refueling corrected.
Air-to-Air TACAN working correctly.
Laser Spot Search and buddy lasing working.
Avionics / Cockpit
Fixed – M274 rockets on LAU68 launcher appear as M257 in DSMS.
Sidewinder jettison capability was removed.
HUD will not revert to NAV when Master Arm is cycled in Air-to-Air mode.
DTSAS status message on HUD and CDU was reworked. OFF MAP capability was restored – digital map is available in radius of 450 kilometers around operating area.
Numerous HUD symbology fixes in HARS mode.
Fixes to GCAS caution light – it will be lit now if EGI is not providing attitude information.
Fixed GCAS training auto-scroll function.
Fixed ILS audio control.
Fixed AC Generator caution lights logic.
More accurate signal light test indications.
Momentary AC electrical power loss (causing CICU restart) was removed when engines generators turned on.
Altimeter PNEU fixed. Additionally now ELEC/PNEU switch has 3 positions with spring loaded center position. It should be held in desired position (ELEC or PNEU) for 1 second to switch altimeter mode of operation.
Cold start IFFCC elevation correctly set to DTS and not HOT on ramp start.
Maverick power management by location fixed.
ILS working with no power fixed.
RWR symbol placement adjusted.
ILS and Marker beacons fixed.
Laser guided bombs guiding with no designation fixed.
Fire detect bleed air leak test button light fixed.
System Status page 1760 station indications corrected.
EGI is no longer selected automatically on NMSP on ramp start. In all cases the EGI should be selected manually now.
Fourth depress of UFC ALT ALERT button will exit altitude alert edit mode.
Most of the UFC SEL rocker functions were made UFC mode independent.
DTSAS PGCAS function was implemented – now GCAS will better predict collision in mountainous area with DTSAS turned ON and operating.
GCAS and weapon events counters were implemented on CDU LASTE page.
Fixed missing audio during RWR test.
CDU DIVERT page was fixed – some airfields were missing.
"Slave all to SPI" function for Maverick now works only if missile is RDY on DSMS page, and Maverick video is up on any of MFCDs.
Airfield name on CDU FLDINFO page has correct maximum length now.
TAD hook is cleared now if it was a SADL symbol and SADL was switched off.
AI radar detection range by RWR was adjusted.
Maverick stations selection logic in DSMS was fixed.
TAD symbols hooking and display priorities were updated.
HUD SPI symbology display conditions adjusted.
Maverick impact point accuracy in Forced Correlate mode was improved.
An option to turn on/off closest friendlies symbols was added on TGP CTRL page.
T-handle lights now working correctly.
Corrected cockpit tool tips.
Reduced probabilities for cockpit random failures. Random failure for gun and CICU was added.
Jerky Flight Path Angle indication on HUD during taxi was fixed. Minor logic adjustments were made to TVV symbol.
JTAC SADL NetID now working correctly.
HARS navigation is defaulting to active at ramp start. With the HARS mode active, you will not get any FPM/VVI in the HUD, and you will not be able to arm the EAC. If you switch from HARS mode to EGI mode after complete INS Alignment, then the FPM/VVI returns, and you can arm the EAC.
SAI excessive precession was fixed.
SAI cage function was fixed - it should cage much faster now.
ILS frequency selector function was completely reworked according to video recorded in the real cockpit.
Inverter OFF/TEST logic was reimplemented. In TEST it will revert Essential AC bus power to inverter. In OFF Essential AC bus will be not powered by any source (even if AC power from generators is available).
INST INV caution lamp logic was implemented.
APU GEN caution lamp logic was implemented.
LEFT/RIGHT GEN caution lights logic was fixed.
Inverter noise was added. It will be heard when inverter goes online.
With ITT gauges inop, L/R ENG NOT caution lights will be always on.
L/R MAIN PUMP, and L/R WING PUMP caution lights are connected to Essential DC Bus now (and thus will be lit in cold cockpit once DC power is provided by any source).
Excessive SAI precession fixed.
Campaigns
Reported errors in campaigns have been fixed.
for all steam people, im pretty sure that's the correct one that is being updated now.
EvilRooter
7th June 2011, 10:12 PM
Come fly some with Deggy and Evil
Xavo
8th June 2011, 07:26 AM
Gah, asking for a new puter for my birthday, this'll be my first purchase (but I doubt it'll eventuate :( )
GagReflex_Barbie*
8th June 2011, 08:50 AM
Yah better fps and love the cockpit shadows.
0.CHUGGA.CHUGGA.0
8th June 2011, 04:40 PM
will do. the 64bit compatible free track will come out soon so i can use the 64bit vs of the game instead of the 32bit i have to run atm... ITS SO COMPLICATED.. the game i mean, once all my exams are over i will have some free head space
EvilRooter
11th September 2011, 08:32 PM
A-10C and Black Shark 33% off sale at Steam
http://store.steampowered.c om/app/61010/?snr=1_4_4__13
Sale runs from 10 - 24 September
Python
2nd November 2011, 11:58 AM
anyone else get a 6.7gb update for this today ( Steam )?
twiggels
2nd November 2011, 12:37 PM
http://forums.eagle.ru/showthread.php?p=131 6540#post1316540
mo0nbuggy1
2nd November 2011, 02:38 PM
I've got to get this game. Looks insane.
McDethWivFries
2nd November 2011, 02:58 PM
Same, am waiting to fund my 3x24" screens, TrackIR, Warthog j/stick and rudder pedals . . . so much money . . .
0.CHUGGA.CHUGGA.0
4th November 2011, 06:31 PM
anyone know if they released a 6gb patch on steam or is my steam re downloading?
Buzzard
4th November 2011, 07:10 PM
The Patch I Manually Downloaded For Mine Was About 950mb, This Is patch 1.1.0.9 I'm Guessing We're Talking About ?
http://www.digitalcombatsim ulator.com/en/downloads/patches/dcs-wh_patch_1.1.0.9_en/
Maritius
6th February 2012, 11:32 PM
Yeah I think it's up to 1.1.1.0 now.
Also, for all those wondering whether its worth getting all the expensive gear, I do highly recommend it.
Coming from someone who has the Thrustmaster HOTAS Warthog Joy + Throttle, TrackIR, Saitek Rudder Pedals and 2 monitors, there is nothing that compares - except for an actual simulator of course :grin:
captncrunch240
24th March 2012, 05:22 PM
just brought this. OMG ive got lots to learn
would love for someone to show us the ropes
I'm currently going through the lesson missions
radr21
24th March 2012, 05:30 PM
just brought this. OMG ive got lots to learn
would love for someone to show us the ropes
I'm currently going through the lesson missions
If u need a wingman I have the 1.0.0.0 (unpatched) version. Willing to give you a hand
Elmo147
25th March 2012, 02:07 PM
i'll join in on that as long as im home
Buzzard
25th March 2012, 02:16 PM
Sounds Like A plan Or Something, me willing =p
captncrunch240
25th March 2012, 03:25 PM
sounds like we needs to set a time
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