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Old 13th April 2012, 05:18 PM   #801
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Re: Server 2 map rotation discussion and suggestions

Less Gaza - more Iron Ridge Insurgency
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Old 13th April 2012, 11:17 PM   #802
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Re: Server 2 map rotation discussion and suggestions

Quote:
Originally Posted by submox View Post
Hi admins, we are hoping that we can get a few non vietnam maps thrown into the mix for tonight, did a quick poll ingame and on mumble and majority said "yes please" 3 maps suggested, ramiel, kokan and fallujah. Also made peeps aware that a server shut down would be neccessary, tho an admin posting a message in game would be helpful, time is now 9 15, help us admins, you're our only hope......

+1

3 Vietnam maps in a row tonight when Kokan was apparently skipped. The Vietnam maps are good, but I can only take so much iron sights and jungle in one sitting.
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Old 13th April 2012, 11:37 PM   #803
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Re: Server 2 map rotation discussion and suggestions

Quote:
Originally Posted by Buzzard View Post
mapList.append prv_battle_of_ia_dra ng gpm_cq 32
mapList.append "ramiel" "gpm_insurgency" 64
mapList.append prv_dien_duong gpm_cq 16
mapList.append "qwai1" "gpm_cq" 16
mapList.append karbala gpm_insurgency 64
mapList.append prv_battle_of_ia_dra ng gpm_skirmish 16
mapList.append "kashan_desert" "gpm_cq" 32
mapList.append "gaza" "gpm_insurgency" 64
mapList.append prv_tad_sae gpm_skirmish 16

Like ? No Like ? Hope Ye Like !

Personally its too small to warrant the same map twice (although it is in different formats) And gaza is not to my liking (so iron ridge might be a better choice) but It would work as an interim list with a new one in a week as it is now a new list is needed...
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Old 14th April 2012, 03:30 AM   #804
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Re: Server 2 map rotation discussion and suggestions

mapList.append prv_battle_of_ia_dra ng gpm_cq 32
mapList.append albasrah gpm_insurgency 32
mapList.append jabal gpm_cq 64
mapList.append prv_dien_duong gpm_cq 16
mapList.append iron_ridge gpm_insurgency 64
mapList.append prv_tad_sae gpm_skirmish 16
mapList.append operation_marlin gpm_cq 64
mapList.append korengal gpm_insurgency 16
mapList.append prv_barracuda gpm_cq 64
mapList.append fools_road gpm_cq 16
mapList.append karbala gpm_insurgency 64
mapList.append black_gold gpm_cq 32

Maybe once the vietnam craze settles down.

First maplist, any suggestions?
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Old 14th April 2012, 08:32 AM   #805
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Re: Server 2 map rotation discussion and suggestions

Quote:
Originally Posted by Lt. Wispit View Post
Personally its too small to warrant the same map twice (although it is in different formats) And gaza is not to my liking (so iron ridge might be a better choice) but It would work as an interim list with a new one in a week as it is now a new list is needed...

Disagree heartily - it is a great map and worthy of two plays.
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Old 14th April 2012, 08:58 AM   #806
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Re: Server 2 map rotation discussion and suggestions

Quote:
mapList.append prv_battle_of_ia_dra ng gpm_cq 32 blufor - air assets
mapList.append albasrah gpm_insurgency 32 Opfor
mapList.append jabal gpm_cq 64 blufor - air assets
mapList.append prv_dien_duong gpm_cq 16Opfor
mapList.append iron_ridge gpm_insurgency 64 blufor - assets
mapList.append prv_tad_sae gpm_skirmish 16 Opfor
mapList.append operation_marlin gpm_cq 64 blufor
mapList.append korengal gpm_insurgency 16 Opfor
mapList.append prv_barracuda gpm_cq 64 blufor - air assets
mapList.append fools_road gpm_cq 16 Opfor
mapList.append karbala gpm_insurgency 64 blufor - assets
mapList.append black_gold gpm_cq 32 Opfor


It's not to bad.. imo the PR:V teams are fairly well balanced due to the lack of scopes and binos anyhow..but just be mindful of the asset balance too (adding another complexity to team balance issues).
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Old 17th April 2012, 10:18 PM   #807
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Re: Server 2 map rotation discussion and suggestions

Would like to see more variation in the map lists. Sick of seeing so many of the same maps only featuring the US team...

A few maps that I haven't seen here in a while:
assault_on_mestia
gaza
lashkar_valley
iron_eagle
iron_ridge
operation_ghost_trai n
shijiavalley
korengal
kozelsk
siege_at_ochamchira

Granted some of those aren't the most popular maps, but it doesn't hurt to see them once in a while to give some variation to what has regularly been some very repetitive map lists.
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Old 29th April 2012, 10:32 AM   #808
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Re: Server 2 map rotation discussion and suggestions

Since the auto maplist thingy was working without a hitch on Server 1 for a while and it's now reverted to all skirmish maps - I've installed the script on Server 2...

The following maplists are included in the rotation:

Quote:
mapList.append "ramiel" "gpm_insurgency" 64
mapList.append prv_dien_duong gpm_cq 16
mapList.append "qwai1" "gpm_cq" 16
mapList.append karbala gpm_insurgency 64
mapList.append prv_battle_of_ia_dra ng gpm_skirmish 16
mapList.append "kashan_desert" "gpm_cq" 32
mapList.append "gaza" "gpm_insurgency" 64
mapList.append prv_tad_sae gpm_skirmish 16

Quote:
mapList.append "prv_battle_of_ia_dr ang" gpm_cq 32
mapList.append "albasrah" gpm_insurgency 32
mapList.append "jabal" gpm_cq 64
mapList.append "prv_dien_duong" gpm_cq 16
mapList.append "iron_ridge" gpm_insurgency 64
mapList.append "prv_tad_sae" gpm_skirmish 16
mapList.append "operation_marli n" gpm_cq 64
mapList.append "korengal" gpm_insurgency 16
mapList.append "prv_barracuda" gpm_cq 64
mapList.append "fools_road" gpm_cq 16
mapList.append "karbala" gpm_insurgency 64
mapList.append "black_gold" gpm_cq 32

Quote:
mapList.append albasrah gpm_insurgency 32
mapList.append lashkar_valley gpm_insurgency 64
mapList.append operation_ghost_trai n gpm_cq 64
mapList.append black_gold gpm_cq 32
mapList.append dragon_fly gpm_insurgency 64
mapList.append operation_archer gpm_insurgency 64
mapList.append op_barracuda gpm_cq 64
mapList.append assault_on_mestia gpm_cq 64
mapList.append korengal gpm_insurgency 64
mapList.append ramiel gpm_insurgency 64
mapList.append black_gold gpm_skirmish 16
mapList.append operation_marlin gpm_skirmish 16
mapList.append pavlovsk_bay gpm_skirmish 16
mapList.append vadso_city gpm_skirmish 16

Quote:
mapList.append operation_ghost_trai n gpm_cq 64
mapList.append albasrah gpm_insurgency 32
mapList.append jabal gpm_cq 64
mapList.append black_gold gpm_cq 32
mapList.append operation_archer gpm_insurgency 64
mapList.append kozelsk gpm_cq 64
mapList.append op_barracuda gpm_cq 64
mapList.append korengal gpm_insurgency 16
mapList.append assault_on_mestia gpm_cq 64
mapList.append black_gold gpm_skirmish 16
mapList.append operation_marlin gpm_skirmish 16
mapList.append pavlovsk_bay gpm_skirmish 16
mapList.append vadso_city gpm_skirmish 16

Quote:
mapList.append "fallujah_west" "gpm_insurgency" 64
mapList.append "prv_tad_sae" "gpm_cq" 16
mapList.append "prv_dien_duong" "gpm_cq" 16
mapList.append "kokan" "gpm_insurgency" 64
mapList.append "prv_dien_duong" "gpm_insurgency" 64
mapList.append "prv_barracuda" "gpm_insurgency" 64

We encourage more maplists to be included or the above to be modified...
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Old 1st May 2012, 07:17 PM   #809
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Re: Server 2 map rotation discussion and suggestions

Any chance of fitting PRV Dien Duong insurgency in there somewhere.

Apparently its pretty good.
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Old 1st May 2012, 07:51 PM   #810
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Re: Server 2 map rotation discussion and suggestions

your eyes painted on?

Quote:
mapList.append "prv_dien_duong" "gpm_insurgency" 64

(btw that'll be tomorrows rotation)

you want moar?
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Old 1st May 2012, 07:53 PM   #811
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Re: Server 2 map rotation discussion and suggestions

Huh? Thats not listed anywhere your post or in the "current" lists

http://www.bigdgaming.net/showpost.p...&postcount=808
http://www.bigdgaming.net/showthread...818#post229818
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Old 1st May 2012, 07:56 PM   #812
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Re: Server 2 map rotation discussion and suggestions

look closely at the last maplist I quote above....

but will get around to updating the maplists..cheers for reminding me
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Old 1st May 2012, 08:27 PM   #813
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Re: Server 2 map rotation discussion and suggestions

Oh I see it now, at the bottom. Didn't see it there, even when searching the page.
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Old 2nd May 2012, 11:54 AM   #814
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Re: Server 2 map rotation discussion and suggestions

I would really like to see Battle for Qinling back in the mix, also there should be some skirmish maps on the list as the server doesn't get the traffic like it used to.
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Old 3rd May 2012, 04:04 PM   #815
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Re: Server 2 map rotation discussion and suggestions

Sure, do up a rotation and I'll add it to the mix

Server 1 has plenty of Skirmish maps ftw
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Old 3rd May 2012, 05:34 PM   #816
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Re: Server 2 map rotation discussion and suggestions

Can we get an admin on to change map from vietnam! It makes the sever hard to seed as people are trying to join, only to find they can't.
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Old 3rd May 2012, 07:17 PM   #817
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Re: Server 2 map rotation discussion and suggestions

Would have thought the words PRV:Beta 2 in the server name would alert most who CTD as to why they CTD ?

(googles "CTD PR vietnam" looks at results and says.. Well there you go.).
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Old 3rd May 2012, 10:05 PM   #818
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Re: Server 2 map rotation discussion and suggestions

Yeah i know, it's very annoying.. Wish they would just download it! I know alla tried like 8-9 times.

I think part of the problem is that it doesn't give you a warning in game, just crashes you without explanation.
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Old 7th May 2012, 12:17 AM   #819
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Re: Server 2 map rotation discussion and suggestions

This past couple of nights has made it clear to me that Korengal Valley is a very unpopular map for a lot of people.

I personally kind of like it, but maybe it should be removed from server 2? A lot of players quit just based on how things went on korengal. Admittedly it is a VERY frustrating map for the US side.
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Old 7th May 2012, 12:35 AM   #820
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Re: Server 2 map rotation discussion and suggestions

Quote:
Originally Posted by icehollowpoint View Post
This past couple of nights has made it clear to me that Korengal Valley is a very unpopular map for a lot of people.

I personally kind of like it, but maybe it should be removed from server 2? A lot of players quit just based on how things went on korengal. Admittedly it is a VERY frustrating map for the US side.

I agree, it's a shame to see people leaving the server during peak time over an unpopular map, I also heard the frustrations of people in my squad while playing.
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