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#1 | |||||||
![]() Join Date: Oct 2010
Location: Cornwall, UK
Posts: 87
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Last edited by RN_Max : 15th July 2011 at 05:45 PM. Reason: Updated with a snippet from Road to 2.4 part 4 |
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#2 |
![]() Join Date: Jul 2007
Location: Brisbane
Posts: 321
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Re: Road to Forgotten Hope 2.4
I love FH, but there's never anyone playing on the Aussie servers when I go to check them out. Pity there isn't more people playing.
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CaptainCleanoff on the servers. |
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#3 | ||
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Wolf Company
![]() Join Date: May 2007
Location: Grid: 56J 553994 6884209
Posts: 3,563
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Re: Road to Forgotten Hope 2.4
Quote:
also the forgotten honor campaign is ftw.
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____________________ _2nom( 1/2 nom) Quote:
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#4 |
![]() Join Date: Jul 2007
Location: Brisbane
Posts: 321
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Re: Road to Forgotten Hope 2.4
Sweet, I'll try and get on then. Cheers for the heads up mate.
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CaptainCleanoff on the servers. |
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#5 |
![]() Join Date: Oct 2010
Location: Cornwall, UK
Posts: 87
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Re: Road to Forgotten Hope 2.4
We do have a sustained player base, but most of the regulars are in the F|H Oceania FH2 tournament, training two nights a week and in battles on Saturday nights, with a peak of 40 last week.
That's quite a lot of game time for many people, which doesn't leave a lot spare for public play ... so a rise in casual players would be great. We're taking a break for the 2.4 release, so its public play all weekend after release time, so everyone's welcome as always. New for FH2 2.4 is the persistent awards system and if all goes to plan, we'll have the server registered for release day. |
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#6 |
![]() Join Date: Oct 2010
Location: Cornwall, UK
Posts: 87
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Re: Road to Forgotten Hope 2.4
Aded an update to the first post with the pre-release torrent links.
When I get hold of the mirror download links, I'll submit them for addition to the BigPond GameArena and Internode Games On Net file libraries for unmetered downloading ... but they probably won't be up until Monday. |
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#7 | |
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Re: Road to Forgotten Hope 2.4
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GA and Node host the preloads for PR. I don't see why they wouldn't do the same for FH2 Might see you ingame Saturday night Max ![]() |
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#8 |
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[N/A] Team Member
![]() Join Date: Jun 2011
Location: Sydney
Posts: 666
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Re: Road to Forgotten Hope 2.4
Hey you guys have got me interested in this forgotten hope. So I'm guna DL this new version but can you let me know which server you all play on?
Last edited by boost2464 : 15th July 2011 at 09:57 AM. Reason: damn phone and its dictionary |
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#9 | |
![]() Join Date: Aug 2008
Location: Adelaide
Posts: 883
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Re: Road to Forgotten Hope 2.4
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Only aussie server(s) up for this mod will be the 3 AEF servers one of which is dedicated to public play. If the mod grabs you feel free to sign up for the campaigns we have for FH2 via the forgotten honor website. A specific Oceania campaign played for the benefit of the Aussie and NZ players is currently being run( delayed fro the release of this new version) over 12 weeks with set 2 hour battles every Saturday night. PM me if you want anymore details or just check the FH2 forum threads in this page.
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#10 |
![]() Join Date: Oct 2010
Location: Cornwall, UK
Posts: 87
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Re: Road to Forgotten Hope 2.4
If we get the numbers, we might be able to put up another server
![]() First post updated with a snippet from Road to 2.4 part 4 ... including the trailer! Last edited by RN_Max : 15th July 2011 at 05:46 PM. Reason: mentioning news update |
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#11 |
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[bD] Clan Member
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Re: Road to Forgotten Hope 2.4
have they updated game play to be more like PR yet, or still just a run and gun?
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Noddy´s Awesomeness = HAPPY GEK ![]()
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#12 | |
![]() Join Date: Aug 2008
Location: Adelaide
Posts: 883
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Re: Road to Forgotten Hope 2.4
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removed crosshairs from all weapons unless your using a rifle grenade.
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#13 | ||
![]() Join Date: Oct 2010
Location: Cornwall, UK
Posts: 87
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Re: Road to Forgotten Hope 2.4
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Unfortunately, for whatever reason, the FH2 team only released the pre-release by torrent ... not my call I'm afraid, otherwise they'd already be up. Quote:
FH2 isn't run and gun in itself, the players choose to play that way ... they do get the choice to play in squads. Tournament play goes this way and then the increased freedom of choice becomes a big advantage. |
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#14 | |
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[R-DEV]
[bD] Clan Member
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Re: Road to Forgotten Hope 2.4
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So did PR .
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#15 |
![]() Join Date: Oct 2010
Location: Cornwall, UK
Posts: 87
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Re: Road to Forgotten Hope 2.4
Torrent preloads aren't unmetered, so there's little point putting them in the file library yet ![]() They're posted in the Battlefield 2 forums on GameArena and Games On Net ... plus they're in the first post up top here. I'll submit the http mirror download links as soon as they're available for all those who want to go easy on their quota. |
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#16 |
![]() Join Date: Nov 2010
Location: Melbourne
Posts: 48
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Re: Road to Forgotten Hope 2.4
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#17 | |
![]() Join Date: Oct 2010
Location: Cornwall, UK
Posts: 87
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Re: Road to Forgotten Hope 2.4
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Now I didn't know that they would accept torrents ... thanks for the tip! Ah well, lives and learns, I'm still relatively new around here. |
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#18 | |
![]() Join Date: Oct 2010
Location: Cornwall, UK
Posts: 87
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Re: Road to Forgotten Hope 2.4
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#19 |
![]() Join Date: Oct 2010
Location: Cornwall, UK
Posts: 87
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Re: Road to Forgotten Hope 2.4
Ten minutes to go, just had a round of Hurtgen Forest with the FH2 team on hslan ... party on!
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#20 |
![]() Join Date: Jan 2010
Location: (8^(|) = HOMER SIMPSON!! lulz..
Posts: 98
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Re: Road to Forgotten Hope 2.4
lol im waiting for pr and this
YEAH!!!
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