>  Forum Index > General > Other Games We Play
Register FAQ Forums Rules Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Display Modes
Old 18th October 2012, 09:58 AM   #1
mo0nbuggy1
 
mo0nbuggy1's Avatar
 
Join Date: Apr 2010
Posts: 1,832
mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0
Chivalry: Medieval Warfare

http://www.chivalrythegame. com/

Looks pretty decent. I'll get it once they get some 64 player Aussie server up and running. 32 just isn't enough.
__________________
mo0nbuggy1 is offline   Reply With Quote
Old 18th October 2012, 10:00 AM   #2
mo0nbuggy1
 
mo0nbuggy1's Avatar
 
Join Date: Apr 2010
Posts: 1,832
mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0
Re: Chivalry: Medieval Warfare

Wouldn't let me imbed in the first post.

They did some testing on the beta with 64 but released full game with 32 player servers, it's only a matter of time hopefully.



__________________
mo0nbuggy1 is offline   Reply With Quote
Old 18th October 2012, 10:24 AM   #3
Captain_Wolf
Wolf Company
 
Captain_Wolf's Avatar
 
Join Date: Mar 2007
Location: Wolf Company officer's lounge
Posts: 3,857
Captain_Wolf is The OneCaptain_Wolf is The OneCaptain_Wolf is The OneCaptain_Wolf is The OneCaptain_Wolf is The OneCaptain_Wolf is The OneCaptain_Wolf is The OneCaptain_Wolf is The OneCaptain_Wolf is The One
Send a message via MSN to Captain_Wolf
Re: Chivalry: Medieval Warfare

If they can get 64 player servers I'll get this. The levels just seem empty and the battles too small with only 32. The engine should be able to handle it easily enough.

I like the initiative they took to make something fresh, instead of just making another CoD clone or something.
__________________
Captain Wolf [WC] Major.

------------

pMDw1234 will join Wolf Company, it is just a matter of time.
Captain_Wolf is offline   Reply With Quote
Old 18th October 2012, 02:39 PM   #4
[YAK]M
[bD] Clan Member
 
[YAK]M's Avatar
 
Join Date: Oct 2011
Posts: 404
[YAK]M will be running the place before long[YAK]M will be running the place before long[YAK]M will be running the place before long[YAK]M will be running the place before long
Re: Chivalry: Medieval Warfare

http://www.youtube.com/watch?v=73Q7FETIxZw

a comparison from totalbiscut between war of the roses and chivalry
[YAK]M is offline   Reply With Quote
Old 19th October 2012, 10:00 AM   #5
Freelance_Commando
[bD] Clan Member
 
Freelance_Commando's Avatar
 
Join Date: Jun 2010
Posts: 334
Freelance_Commando will be running the place before longFreelance_Commando will be running the place before longFreelance_Commando will be running the place before longFreelance_Commando will be running the place before long
Re: Chivalry: Medieval Warfare

I played the old Source mod back in the day, and even then 32 players is a fair amount given the melee system. I mean these larger look awesome, but they seem to boil down to groups ganking lone players or players running in swinging into large groups to get a kill or two before they're mauled themselves. Not a lot of parrying there

But I'll grab it anyway and give it a bash, I mean it's only $25 and I've been watching this one for a LONG time
__________________
Time to rise to the occasion
Freelance_Commando is offline   Reply With Quote
Old 19th October 2012, 11:46 AM   #6
mo0nbuggy1
 
mo0nbuggy1's Avatar
 
Join Date: Apr 2010
Posts: 1,832
mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0mo0nbuggy1 Has divided 1 by 0
Re: Chivalry: Medieval Warfare

Quote:
Originally Posted by Freelance_Commando View Post
I played the old Source mod back in the day, and even then 32 players is a fair amount given the melee system. I mean these larger look awesome, but they seem to boil down to groups ganking lone players or players running in swinging into large groups to get a kill or two before they're mauled themselves. Not a lot of parrying there


Maybe it will force players to work together in formations, covering each other etc...
__________________
mo0nbuggy1 is offline   Reply With Quote
Old 20th October 2012, 01:33 PM   #7
old1
Wolf Company
 
old1's Avatar
 
Join Date: Nov 2006
Location: Still in KL & homless looking for some where to live!
Posts: 660
old1 will be running the place before longold1 will be running the place before longold1 will be running the place before longold1 will be running the place before long
Smile Re: Chivalry: Medieval Warfare

Will check this out, looks interesting.
__________________




old1 is offline   Reply With Quote
Old 20th October 2012, 11:07 PM   #8
Poncho
 
Poncho's Avatar
 
Join Date: May 2008
Posts: 508
Poncho has a reputation beyond reputePoncho has a reputation beyond reputePoncho has a reputation beyond repute
Re: Chivalry: Medieval Warfare

Playing it heaps IT IS THE FN BOMB! Bit buggy but awesome.
__________________

Quote:
Originally Posted by 13139269 View Post
Orders starting with SOMEBODY usually wind up being completed by NOBODY.
Poncho is offline   Reply With Quote
Old 20th October 2012, 11:38 PM   #9
Freelance_Commando
[bD] Clan Member
 
Freelance_Commando's Avatar
 
Join Date: Jun 2010
Posts: 334
Freelance_Commando will be running the place before longFreelance_Commando will be running the place before longFreelance_Commando will be running the place before longFreelance_Commando will be running the place before long
Re: Chivalry: Medieval Warfare

Quote:
Originally Posted by mo0nbuggy1 View Post
Maybe it will force players to work together in formations, covering each other etc...

Or they'll just get ganked again and again in a pub match by mobs of enemies, much like they do in current matches. But I digress, it's still early days and perhaps they will install 64 player servers (or get them modded in). Though they'll need a fair few more larger maps to spread out so many players. There's not nearly enough space for 32 on some of them.

Personally I think they really some form of squad allocation/organisation to encourage the teamplay if they were expanding it.
__________________
Time to rise to the occasion
Freelance_Commando is offline   Reply With Quote
Old 24th October 2012, 11:14 PM   #10
Freelance_Commando
[bD] Clan Member
 
Freelance_Commando's Avatar
 
Join Date: Jun 2010
Posts: 334
Freelance_Commando will be running the place before longFreelance_Commando will be running the place before longFreelance_Commando will be running the place before longFreelance_Commando will be running the place before long
Re: Chivalry: Medieval Warfare

Ok scratch that previous thought. Been charging into the melee, roaring my head off with my entire team at my back. This game needs 64 player servers >
__________________
Time to rise to the occasion
Freelance_Commando is offline   Reply With Quote
Old 24th October 2012, 11:45 PM   #11
D_FENS1
 
D_FENS1's Avatar
 
Join Date: Oct 2009
Posts: 218
D_FENS1 has a reputation beyond reputeD_FENS1 has a reputation beyond reputeD_FENS1 has a reputation beyond repute
Re: Chivalry: Medieval Warfare

Got this and war of the roses, enjoy both. Roses has more substance but enjoy chivarly for a good scrap and it's violence:-) 64 players would be great!
D_FENS1 is offline   Reply With Quote
Old 25th October 2012, 04:25 PM   #12
Zardez
Wolf Company
 
Join Date: Sep 2008
Location: Melbourne, Victoria
Posts: 824
Zardez will be running the place before longZardez will be running the place before longZardez will be running the place before longZardez will be running the place before long
Send a message via MSN to Zardez
Re: Chivalry: Medieval Warfare

saw the trailer, decided to give it a go, just bought it off steam, i'll let you know what i think, seems fun by the videos!
__________________




Zardez is offline   Reply With Quote
Old 17th December 2012, 12:12 AM   #13
big_ears2501
 
big_ears2501's Avatar
 
Join Date: May 2012
Location: Newcastle area
Posts: 38
big_ears2501 has a spectacular aura about
Re: Chivalry: Medieval Warfare

Awesome concept, poor execution. When fighting more than one player, your options are limited to backpedal and block, until death, with no hope of counter attacking with out resulting in death. I'm very disappointed with it.
__________________
Be extremely subtle, even to the point of formlessness.
Be extremely mysterious, even to the point of soundlessness.
Thereby you can be the director of the opponent's fate.
- Sun Tzu
big_ears2501 is offline   Reply With Quote
Old 17th December 2012, 12:53 PM   #14
Freelance_Commando
[bD] Clan Member
 
Freelance_Commando's Avatar
 
Join Date: Jun 2010
Posts: 334
Freelance_Commando will be running the place before longFreelance_Commando will be running the place before longFreelance_Commando will be running the place before longFreelance_Commando will be running the place before long
Re: Chivalry: Medieval Warfare

Quote:
Originally Posted by big_ears2501 View Post
When fighting more than one player, your options are limited to backpedal and block, until death...

Well of coarse you'll die if you just backpedal! Charge in, dodge swings, break line of sight and let the friendly fire do the rest. I've seen players take out two or three enemies at a time by making sure there'll all bunched up or lining up behind one another, limiting the amount of targets that can actually attack them.
It looks hard, but you can nail it if you practice.

Or you can just run away!
__________________
Time to rise to the occasion
Freelance_Commando is offline   Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump


All times are GMT +9.5. The time now is 01:18 AM.