New patch will be live in 15 min!
- Added first wave of server optimization that should decerease lag.
- Fixed Prisoner stats not being saved in singleplayer mode
- Fixed shelter and storage box saving in single player
- Added cap to negative fame penalty on kill (Can't lose more than 20 now)
- Localization update, added German and Russian
- Projectile actor is always relevant. (This fixed the bug where you didnt hear gun shoots behind your back)
- Enabled character leaning while in melee combat mode and jogging/sprinting
- Fixed bug where prisoner would recover from ragdoll on a vastly different location than he went into ragdoll.
- Fixed glass on Hangar_01 Now awarenes should work. (Now you should see a player through the glass not just the gun flying around, also Sentries can see you through it now)
- Fixed time dilation exploit for movement speed (speedhack)
- Fixed Rendering distances on Airport (Buildings render further, so you wont see people flying around)
- Adjusted temperature calculation while in water. (You get colder faster)
- Fixed weapon models where they would look distorded on low settings. (also fixed that on a lot of items)
- Added new sentry voice
- Fixing Crossroar collisions (Where Sentry was getting stuck)
- Sentry now only gives out one warning, even if player complies and leaves the area it will engage on sight next time
- Fixed 1 sec bug for NoSkill Make Shelter, added times 25,20,15,10 sec for NoSkill/Basic/Medium/Advanced
- Entering and leaving multiplayer submenu should not freeze for a second anymore
- Enabled admin commands in singleplayer.
#ListAssets Item|Character [<Filter>]
#SpawnItem <Asset> [<Count>]
#SpawnCharacter <Asset> [<Count>]
#Teleport <Steam ID, Steam Name or Character Name> [<X> <Y> <Z>]
#SetFamePoints <Value> [<Steam ID, Steam Name or Character Name>]