Update 0.6.5 Free Weekend

  • Thread starter World War 3 RSS Feed
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World War 3 RSS Feed

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Hi there! We're happy to report that the Free Weekend patch is ready and should be available on the servers now. Remember that some patches, just like this one, require us to restart the servers, so it could take some time. It's a bit bigger than expected, but that's a good things - not only the new players will have something to check out!

Update 0.6.5 Free Weekend Patch Notes

[GAMEPLAY]
  • New Vehicle - Commando 4x4,
  • New Weapon - M417,
  • New Grenade - Impact,
  • New soldier camos - Winter, Winter Digital, Uraghan, Woodland, Camogrom LE, Olive, Disruptive Pattern, Flectarn, Shadow, ICU, Partizan Spectre,
  • French uniform added,
  • Packs with resources are now spawned in special places on maps,
  • Decreased the penetration values across the board - values are now much closer to real life,
  • Dropped weapons are now visible for 90 seconds,
  • Tweaked the UAV timings,
[IMPROVEMENTS]
  • Added an option to enable and disable GPU Buffering - it should improve GPU performance up to 30% with the cost of tiny input lag,
  • Default vehicles on Polyarny now have winter camo,
  • More battlepoints for destroying vehicles with Airstrike,
  • Interaction with other players is now based on collision with body, not only marker - you can request anything just by targeting collider of the player,
  • New default settings for marker colors and other,
  • Multiple HUD clarity improvements,
  • Drones and Air Strikes balance improvement,
  • "Fog Enabled" option replaced with "Volumetric Fog" changing between better quality and performance,
  • Disable muzzle flash fire when silencer is on,
  • Improved world-space icons visibility (shadow added under icons and texts),
  • Improved loading screens,
  • Free look camera in Heli Combat Drone will now keep body pitch rotation,
  • Better vaulting over Destroy Packs,
  • Removed marker of a vehicle while driving as a passenger,
  • Separated headshot and killing headshot marker color,
  • Mouse scroll in vehicles changes ammo,
  • All ally soldiers icons are now visible throughout the level (same way as squad icons),
  • Giftcodes system added,
  • Bullets penetration tweaks,
  • Better player suppressors,
  • Better collisions of dropped weapons,
  • Fixed not working lasers,
  • Longer visibility of marked soldiers,
  • Better player suppression sounds,
  • Tweaks to vehicle movement speeds and overall handling,
  • 4 configs are now visible per page in the menu,
  • New West and East default configs,
[BUGFIXES]
  • Fixed a configuration bug that lead to some players being unable to connect to the game,
  • Sounds bugfixes,
  • Fixed problem with passing damage to vehicle - you should no longer be able to destroy vehicles by shooting damaged RCWS,
  • Level streaming and soldier falling under map bugfixes,
  • Fixed how long the minimap was available after calling in UAV,
  • Fixes for muzzle positions,
  • Fixed crash reporter not working,
  • OTV crash fix,
  • Updated item stats for airstrikes,
  • Multiple vault fixes,
  • Minor fixes for loading screen scaling,
  • Fixed MCS reload issue,
  • Fixed markers flickering when marked with instant and impulse UAVs at the same time,
  • Fixed Berlin B2 not being capturable from within the Mobile Spawn Point,
  • Fixed language selection on welcome wizard,
  • Welcome wizard now waits for server confirmation before letting you proceed (fixes getting stuck in the wizard),
  • Multiple crash fixes, including server crashes,
  • Hundreds of small texture, collision and other fixes,
[MISC]
  • Changes to strike naming for more clarity (for example: Loitering Ammo is now called Suicide Drone).

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